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Sifu walkthrough
Sifu walkthrough




sifu walkthrough

Doors on your level will swing open, and you will need to deal with a total of 9 enemies. After approaching, a female on the floor above will demand you be tested.

sifu walkthrough

Shrouded in total darkness now, move forward to see a man behind a swiftly closed gate. There are a number of weapons the enemies can drop so use them to your advantage, and keep one with you as you head through the double doors on the opposite end of the room. A number of these will go down easily, and a recommended strategy is to stay in the small room to your left upon entry (with the Dragon Shrine) and vault back and forth over the stack of white boxes to avoid getting too overwhelmed once the whole room becomes hostile. Whilst all non-hostile, it can be worthwhile fighting them for extra score/XP as there is a Dragon Shrine in this room. Head to the double doors across from where you entered, and when presented with dialogue options, ask about the trials to add an entry to your Board. Defeat them all and proceed through the door to speak to the man at the turntables.īack where you had two routes to choose from (seen above), head through the key carded door to find a training room with 6 enemies. Heading straight through the door at the end, you’ll find the double doors to the left that lead back out onto the dancefloor (a new shortcut), or head up the stairs to the right to enter a corridor with 5 fluorescently dressed partygoers. Head through the key carded door to find two routes. You’ll then obtain a keycard for your Board. Upon defeating him, the room will transform back to a changing room. Focus on the slow but sure strategy of parrying and counter-attacking, with occasional vaults over the tables to recover your own Structure soon the enemy will go down. This enemy is very swift with their strikes, and their Structure is hard to break. Head down there and turn right through the door to face off against an aggressive bandaged fighter. With the final enemy defeated, the arena will transform, and a passageway will appear. Use the bat acquired above to deal with the Juggernaut first, and then defeat the other three utilize parries here and dodge when your Structure is close to breaking. A secret method is to run/dodge into the black dividers just in front of the Juggernauts doing so will drop sticks that you can wield and help to break their Structures within a couple of heavy strikes.ĭropping down into the arena, there is a Juggernaut and 3 fighters, one of which will second wind after the first takedown against them. Focus on one at a time, throwing the various bottles nearby and using heavy strikes to break their structure as fast as possible. At the end of the corridor will be two Juggernauts you will need to deal with. In amongst the hostiles, one female in a red crop top will surrender if you defeat the others, so do your best to not hit her.

sifu walkthrough

To your right will be a barman (non-hostile) and to your left will be 4 enemies. Head up and deal with the 3 enemies above and pass through the double doors. Deal with the 5 on the lower level (the 3 above won’t come down), utilizing vaulting between the booths lining the wall to gain some much-needed space. In the room they emerged from, an additional 5 enemies are on the lower level, with another 3 on the upper level. There are plenty of bottles at the bar available for throwing/hitting these enemies with. As head to the left side of the dancefloor (by the bar), the set of double doors will swing open, revealing two additional enemies investigating the noise. Once she is down, interact with the double doors in the back right of the room, as well as the double doors on the back wall on the left-hand side to add two entries to your Board. She also has a leg sweep combo that finishes in a high-kick stomp so ensure if she trips you, immediately roll away and recover. The only real difference between her and a normal enemy is her speed, so sidestepping is your best friend here. Once all the enemies are dealt with, the female sat up next to the DJ will come down to face you. Defeat the other fighters first, utilizing your vaults over the sofas to give you a couple of seconds to regroup. There are 8 fighters here, one of which will second wind after being defeated. After defeating them, head through the set of double doors to reach the main club area and dancefloor. Once inside, confront the man at the front desk, who will then summon the two men down the hallway to your left. Arriving at The Club, head down the alley and turn right to face the bouncer at the entrance of the nightclub.






Sifu walkthrough